Talk:Item teamflag

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hmm, says theres king of the hill mode, i just tried it but doesn't work for me..anything else i gotta add? or is it just not supported? --Frostbite 19:31, 27 Sep 2007 (PDT)

I think it requires different entity's or something along the lines of that. After all its just the beta!--Gear 19:49, 27 Sep 2007 (PDT)
I don't really get how King of the Hill and a flag are related... I'd do it with a capture point with instant capture timer. --Baliame 15:19, 28 Sep 2007 (CET)
I tried doing something like KOTH, (more like keep-away) using a system of entities and OnUser outputs on players. Unfortunately, it seems that item_teamflag does not recognize that the person who picks it up or drops it is an !activator. --4LT 04:25, 26 Jun 2008 (PDT)

New item_teamflag fields

Looking at the item_teamflag in sd_doomsday there's 5 new fields (with the values found in the map):

  • flag_icon : ../hud/objectives_australiumpanel
  • flag_paper : player_australium_socktrail
  • flag_trail : australiumtrail
  • ReturnBetweenWaves : 1
  • VisibleWhenDisabled : 1

Should these be added to the wiki now, or when hammer updates to officially support them? Also Game Type has a new value of 4 which would of course be for Special Delivery.--Samp20 10:22, 3 July 2012 (PDT)

Moving Flag

Achieve roaming flags without addition flag entities. There are several ways to make a flag change position. OnReturn or OnCapture AddOutput Origin X Y Z (moves to those coordinates) Or using a point_teleport and Addoutput Target flag_name and then tell the Point_Teleport to teleport. —Ninjaofsauce (talk) 02:44, 13 January 2021 (PST)

Flag Facts

While a carrier has the flag, the item_teamflag is parented to the player and doesn't seem to catch when using filter_activator_class. You cannot teleport a carried flag, without forcing a drop first. \ Interestingly enough, if you clearparent on an item_teamflag while carried, it's model with freeze in that position, but the player will continue to carry the flag. Upon cap the frozen model disappears. Will add more as I butt my head against these entities--Ninjaofsauce (talk) 22:06, 18 January 2021 (PST)