Talk:Env player surface trigger

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What's "slosh"? --Darthkillyou 12:44, 9 May 2007 (PDT)

Good questions. My guess is that it's when you're "sloshing" through water (not deep enough to swim in.) --Daedalus 05:16, 10 May 2007 (PDT)


Is there a way to use env_player_surface_trigger in multiplayer (specifically CS:S)? This will be tremendously useful for surf maps if it can be. I've made a small example - the player should die if they fall into the sand pit, but they don't.

Nope, it can't track multiple players they just confuse it. If their falling into a pit jsut use a thin trigger_multiple in the bottom. --Angry Beaver 12:57, 18 Dec 2007 (PST)