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- ...l2|1}}, using {{code|npc_cscanner}} entity and spawn with the Claw Scanner model instead of regular Combine Scanner (City Scanner) on any levels with {{code ...ame to by C++ class. This is how to do that in the [[Orange Box|Orange Box/Source 2007]] code.5 KB (744 words) - 21:31, 19 June 2025
- {{Source topicon}} {{LanguageBar|title = Source SDK Documentation}}6 KB (858 words) - 03:59, 16 July 2025
- {{Source topicon}} | title = Source 200613 KB (1,815 words) - 00:08, 10 July 2025
- {{this is a|model entity|name=point_commentary_node|since=Source 2006}} Unlike most entities, the point_commentary_node is often hand-edited into the [[Commentary Syste5 KB (785 words) - 04:33, 19 May 2025
- {{Back|Half-Life Deathmatch: Source}} This is a page for reporting bugs in [[Half-Life Deathmatch: Source]].16 KB (2,253 words) - 10:02, 1 November 2024
- ...ent in the '''[[Half-Life 2]]''' episodic trilogy. It was announced in May 2006 with a projected release in late 2007 or 2008. Over the years, it became on ..._Episode_Three_weapon|an unidentified weapon|icon=hide}}, which featured a model later reused in ''Portal 2'' as a cut Paint Gun.9 KB (1,252 words) - 00:02, 1 September 2025
- ...'''<br>December 24, 2004<br>'''Windows (Steam/GMod 10):'''<br>November 29, 2006<br>'''macOS:'''<br>September 23, 2010<br>'''Linux:'''<br>June 5, 2013<!-- e |sdk = [[Source SDK]]12 KB (1,829 words) - 13:50, 3 September 2025
- {{note|There is a [https://github.com/ValveSoftware/Source-1-Games/issues GitHub repository] where bugs and features requests can be s In source games such as team fortress 2 and half life 2, when one turns sharply to th27 KB (4,265 words) - 00:20, 7 January 2024
- ..._Episode_Three_weapon|an unidentified weapon|icon=hide}}, which featured a model later reused in ''Portal 2'' as a cut Paint Gun. ...elease of Half-Life 2 in November 2004, Valve released Episode One in June 2006, and Episode Two in October 2007. The ending of Episode Two, where the G-Ma9 KB (1,201 words) - 14:36, 29 July 2025
- ...ed for questions not already covered within the [[:Category:Source_SDK_FAQ|Source SDK FAQ]] or the [[:Category:Tutorials|Tutorials]] sections. For level desi ...uiting. Create a page in the appropriate category ([[:Category:Source mods|Source (Half-Life 2 or later games)]] or [[:Category:GoldSrc mods|GoldSrc (Half-Li22 KB (3,816 words) - 00:09, 7 January 2024
- {{Source topicon}} {{subpage|[[Source SDK Release Notes]]}}38 KB (5,822 words) - 21:57, 12 August 2025
- {{subpage|[[Source SDK Release Notes]]}} ...steamcommunity.com/games/SourceSDK/announcements/detail/225502475072008335 Source SDK 2013] ==33 KB (5,060 words) - 23:43, 22 March 2025
- ...h|info about Source SDK Base 2013, and how to setting up & compiling SDK|[[Source SDK Base 2013]]|}} </span> | title = Source 2013 engine branch22 KB (3,208 words) - 20:57, 10 September 2025
- # Add '''<code>-engine ep1</code>''' to the Source SDK launch options. # Launch Source SDK and '''Reset Game Configuration'''40 KB (6,764 words) - 08:47, 8 January 2024
- ...his page is no longer used, as Hammer is no longer being developed for the Source engine. Hammer is still currently being maintained with minor updates, howe ...ests for the [[Hammer]] level editor. Please don't report bugs here; use [[Source SDK Bugs/Hammer bugs]] instead.63 KB (10,575 words) - 21:38, 31 January 2025
- This article is an archival copy of [[Talk:Source SDK Known Issues]] and [[Source SDK Bugs/Hammer bugs]]. Check those pages for the latest copies. ...lar keystroke to get my map running again. Hammer 4.1 Build 3576. (18 Nov, 2006)80 KB (13,465 words) - 00:16, 7 January 2024
- DirectX 7.0 or below is not supported since Source 2007 (except Portal RTX which runs on modified Src13 build) ...erer (or '''Direct3D 11/12''' on [[Titanfall engine branch|some]] [[Strata Source|third-party]] engine branches). However, various DirectX 9 features, assets30 KB (4,525 words) - 20:34, 9 August 2025
- ...For|about=pogon igre|dokumentaciju o Sourceu i njegovom SDK-u|{{L|SDK Docs|Source SDK Dokumentacija}}|}}</span> |title = Source22 KB (3,199 words) - 07:22, 20 May 2025
- {{LanguageBar|title = Bita Spaco Partigo (Source 1)}} {{Source topicon}}{{subpage|[[BSP]]}}79 KB (12,045 words) - 17:20, 1 March 2025
- {{Source topicon}}{{subpage|[[BSP]]}} .../web/20050426034532/http://www.geocities.com/cofrdrbob/bspformat.html "The Source Engine BSP File Format" from October 2005], retrieved from Geocities before85 KB (12,816 words) - 13:30, 2 September 2025