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- {{this is a|point entity|name=env_fog_controller}} ...nt|player}}(玩家)实体发送输入<code>SetFogController</code>来修改每个客户端的雾气效果,最好是通过{{ent:zh-cn|!activator}}!}}7 KB (516 words) - 06:27, 12 July 2024
- {{this is a|point entity|name=env_laser}}在自身和给定目标上产生镭射激光束。 请与1 KB (98 words) - 07:56, 11 July 2024
- |en='''Point Entities''' are [[entity|entities]] created at a specific position point on the [[coordinates|grid]] [[Brush entity]] - the other type of entity, that consists of a set of [[brush|brushes]].4 KB (178 words) - 08:51, 12 July 2024
- {{this is a|point entity|name=env_microphone|sprite=1}} 就是麦克风。在"扬声器模式"下,3 KB (199 words) - 14:03, 21 April 2025
- '''entity - 实体'''12 KB (1,621 words) - 06:42, 2 July 2025
- * Entity keyvalues were removed if Smartedit didn't know about them - this wasn't pa ...ou if you want to combine the solids & the existing entity or create a new entity.43 KB (6,617 words) - 20:45, 7 September 2024
- | <code>Vector CalcClosestPointOnEntityOBB(handle ''entity'', Vector ''position'') </code> | <code>void Say(handle entity, string message, bool teamOnly) </code>142 KB (11,399 words) - 07:21, 20 May 2025
- {{note|suf=:zh-cn|本页面只翻译键值相关内容。<br>与求生之路不相关的内� {{note|suf=:zh-cn|本翻译不保证100%准确。}}351 KB (45,466 words) - 03:08, 21 March 2025