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  • ...h support for Windows and Mac. It can be found in the bin folder of [[Dino D-Day]].
    2 KB (337 words) - 03:46, 11 June 2023
  • ...native Mac builds in 2010). For new issues and bugs report on the native {{mac|1}} version of the game, please instead visit this official [https://github ...mp/publicbeta.html Boot Camp] system for installing Windows XP on an Intel Mac - one which includes full hardware drivers for all available platforms! Old
    10 KB (1,541 words) - 05:27, 24 June 2024
  • bind "d" "+moveright" // on Mac don't cause CTRL to be bound as it doesn't play well with mouse wheel
    5 KB (678 words) - 06:05, 12 July 2024
  • | D-Pad Up | D-Pad Right
    11 KB (1,709 words) - 14:57, 20 June 2025
  • L’assistant '''Create a Mod''' automatise le processus de création d’un mod {{src|4}}. Il : ...d pour Source 2009'''; vous ''pouvez'' faire un mod ''contenu-uniquement'' d’un jeu de 2009 en [[#Creating a mod manually|créant un manuellement]].}}
    7 KB (1,161 words) - 01:49, 15 October 2024
  • | style="padding:6px;"|USP, Mac-10 , UMP || 15 || 6 "gamematerial" "D"
    6 KB (850 words) - 00:31, 30 June 2025
  • ...egard3D] is a free, open source photogrammetry tool available for Windows, Mac and Linux systems. Both commercial and non-commercial use are permitted, an ** Mac: OS X 10.7 or newer
    17 KB (2,846 words) - 08:52, 21 January 2024
  • : Use <code>ldd -d <plugin.so></code> to check for dependencies. It won't be able to find the ; Mac
    7 KB (997 words) - 13:32, 11 April 2025
  • ...xtreme have been made available completely standalone from this package. {{mac|1}} support was added later in 2010, at the same time when Half-Life 2 and ...ules For Graphical Asset Capsules]". ''Steam Store''. Retrieved {{#time: F d, Y }}.}}
    9 KB (1,332 words) - 09:11, 22 August 2025
  • :: Done in Mac engine update? --[[User:Welsh Mullet|Welsh Mullet]] 13:49, 16 June 2010 (UT ::: Currently, OpenGL is in the Mac version only. Windows version is still limited to DirectX. --[[User:Barracu
    19 KB (3,032 words) - 07:28, 2 July 2024
  • DirectX 9.0+ (dxlevel 95) is highest supported on PC (or dxlevel 92 on Mac/Linux). Referred to as "DirectX 9.0c", "{{Code|dxlevel 92}}" (Mac/Linux) and "{{Code|dxlevel 95}}" (Windows), aswell as "Direct3D 9.0c". This
    30 KB (4,525 words) - 20:34, 9 August 2025
  • : Benutze <code>ldd -d <plugin.so></code> um auf Abhängigkeiten zu prüfen. Es wird nicht die Bib ; Mac
    7 KB (1,014 words) - 12:43, 16 May 2025
  • ...1}}, at the same time when Valve ported {{hl2|1}} and {{steamicon|1}} to {{mac|1}}), and {{hl2lc|1}} alongside {{hls|1}} also runs on this branch without ...on some systems. 64-bit support was later reintroduced with {{Csgo|1}} (on Mac/Linux), and later the {{tf2branch|1}}, without any technical issues (aside
    21 KB (3,031 words) - 22:08, 31 August 2025
  • 1 : "D" ...(Weapon) studio("models/weapons/w_smg_mac10.mdl") = weapon_mac10 : "Ingram MAC-10" []
    12 KB (1,494 words) - 18:25, 20 March 2025
  • * Na versão 2006 do jogo, estar embaixo d'água em {{L|d1_canals_01}} ou em alguma área do mesmo mapa pode causar qu {{Note|A versão para Mac não é mais suportada após o macOS Catalina (10.15), pois esse jogo só t
    12 KB (1,941 words) - 17:00, 16 September 2024
  • 1 : "D" ...(Weapon) studio("models/weapons/w_smg_mac10.mdl") = weapon_mac10 : "Ingram MAC-10" []
    13 KB (1,692 words) - 08:32, 3 April 2025
  • | [[weapon_mac10|MAC-10]] / [[weapon_mp9|MP9]] ! "a,b,c,d"
    21 KB (3,305 words) - 03:02, 13 February 2025
  • | Server type || [[byte]] || Indicates the type of server: <ul><li>'d' for a dedicated server</li><li>'l' for a non-dedicated server</li><li>'p' ...rver: <ul><li>'l' for Linux</li><li>'w' for Windows</li><li>'m' or 'o' for Mac (the code changed after L4D1)</li></ul>
    26 KB (3,545 words) - 00:16, 13 August 2025
  • ...t lets mappers place down a singular entity and when the map was loaded it'd load a definition from {{code|p3/scripts/compound_objects.txt}}. From the d ...he last 6 months, the development was picked up again for the last time by D-Team, getting the game as presentable as possible before releasing the game
    31 KB (4,810 words) - 04:07, 29 March 2025
  • | Server type || {{L|byte}} || Указывает тип сервера: <ul><li>'d' для выделенного сервера</li><li>'l' для не вы� ...ера: <ul><li>'l' для Linux</li><li>'w' для Windows</li><li>'m' или 'o' для Mac (код изменился после L4D1)</li></ul>
    38 KB (2,328 words) - 04:05, 22 August 2024
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