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  • The biggest worry about setting up hanging lamps is which constraint to use. Instinctively a [[phys_lengthconstraint]] would
    3 KB (495 words) - 11:19, 16 December 2007

Page text matches

  • '''Teal''' is the bluish-green colour of the light that the [[Combine]] lamps emit. The RGB values used in the game for this colour are <tt><span style="
    312 bytes (47 words) - 15:06, 7 January 2024
  • * {{L|Hanging lamps}} - 制作悬挂灯具道具
    3 KB (120 words) - 19:00, 4 July 2025
  • ==SpotLight Lamps== SpotLight Lamps are attached to the wall, ceiling, and sometimes the floor.
    6 KB (876 words) - 17:50, 19 April 2025
  • The biggest worry about setting up hanging lamps is which constraint to use. Instinctively a [[phys_lengthconstraint]] would
    3 KB (495 words) - 11:19, 16 December 2007
  • *[[BTS_Light_Sources#SpotLight Lamps| SpotLight Lamps]]
    4 KB (590 words) - 07:09, 8 January 2024
  • ...rsonal bathroom. The baths are often encased in a tile border. Fluorescent lamps are wall-mounted above the bed, alongside a power outlet. All patient rooms ...al). Thus the lighting is often solely artificial, coming from fluorescent lamps, or some fires (usually not in the open but tucked away behind locked doors
    11 KB (1,705 words) - 13:48, 24 June 2024
  • ...all behind it. Ceiling beams are usually made of metal, and sometimes have lamps hanging from them.
    4 KB (719 words) - 07:22, 31 October 2023
  • ...ther guide the player or create tension. Yellow-orange (coming from common lamps and fire) and dark blues or teals (coming from spotlights) are best.
    4 KB (648 words) - 10:20, 12 July 2024
  • #Lamps that are dynamic and can swing, the cable/cord is created with a {{ent|move
    5 KB (839 words) - 07:24, 15 April 2024
  • * [[Hanging lamps]] - tutorial for making a hanging lamp prop.
    5 KB (818 words) - 20:39, 21 July 2024
  • ...g lamps behind the wall with refraction. This wall doesn't show magnifying lamps to escape issues, but xog break this.
    15 KB (2,125 words) - 06:34, 27 May 2025
  • ...nd reddish, the ambient lighting is warm. In a few key points, fluorescent lamps and Combine lights provide contrasting cold color to help guide the player.
    5 KB (787 words) - 11:20, 6 April 2025
  • * Intermediate physic light tutorial - [[Hanging lamps]]
    6 KB (997 words) - 05:28, 6 January 2024
  • * {{L|Hanging lamps}} - урок, как создавать подвесной светильн
    8 KB (148 words) - 08:54, 25 May 2025
  • ...g lamps behind the wall with refraction. This wall doesn't show magnifying lamps to escape issues, but xog break this.
    19 KB (2,773 words) - 06:29, 27 May 2025
  • * {{L|Hanging lamps|Hängelampen}} - Anleitung zur Herstellung einer Hängelampenprop.
    6 KB (905 words) - 03:09, 22 August 2024
  • ...ons are usually lit with warmer and steadier lighting from undamaged caged lamps.
    6 KB (984 words) - 13:48, 24 June 2024
  • These lamps are quite hot!
    6 KB (1,108 words) - 05:21, 6 September 2024
  • === dm_powerhouse lamps lay on the ground ===
    71 KB (9,056 words) - 12:08, 20 May 2023
  • * {{L|Hanging lamps}} now require a {{L|phys_ballsocket}} to prevent the prop from dopping on t
    33 KB (5,060 words) - 23:43, 22 March 2025
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