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- ...de>[[Modifying_Source_GameUI|Resource/SourceScheme.res]]</code> || Change GUI appearance | <code>scripts/ChapterBackgrounds.txt</code> || List the chapter background images (used until background map is loaded). See [[Adding chapters to your mod]]2 KB (231 words) - 19:05, 8 April 2023
- ...ert them back into TGA format for editing. You can also export all the MIP images for a texture, plus export a TXT file which contains the config settings fo It is not a fully integrated creation tool, but designed more as a simple GUI replacement for the default SDK tools.880 bytes (144 words) - 02:12, 9 January 2024
- ...y|name=vgui_slideshow_display}} It is a [[Vgui|VGUI]] screen that displays images in a slideshow. * Images in sub directories will NOT be included.3 KB (473 words) - 11:26, 21 April 2025
- .... These utilities offer a simplified approach to converting and optimizing images for use in popular game engines. ...ersion process of creating [[Half-Life]] [[wad]] files from directories of images. With the ability to accept a variety of image files, including Photoshop a4 KB (623 words) - 07:00, 3 March 2025
- *[[Pakrat]] - GUI replacement for [[BSPZIP]] *[[WinBSPZip]] - GUI frontend for [[BSPZIP]]6 KB (901 words) - 20:52, 27 June 2025
- {{vtfedit|4}} is a GUI frontend for the functions contained within [[VTFLib]], an LGPL open source VTFEdit itself was written solely by Ryan and is a .NET-based GUI tool for the creation and conversion of [[VTF]] and [[VMT]] files. It is a4 KB (617 words) - 15:29, 18 April 2025
- ...n and facing direction at which the spectators will spawn and generate the images. ===Generate Images===12 KB (1,960 words) - 01:47, 21 May 2025
- Frame? C'est une suites d'images dans le même VTF, par exemple pour réaliser une texture animée; l'eau es ...ormat de compression avec pertes (DXT) ou non compresser, mais les fichier images seront volumineux.9 KB (1,267 words) - 12:05, 12 July 2024
- Frame? C'est une suites d'images dans le même VTF, par exemple pour réaliser une texture animée; l'eau es ...ormat de compression avec pertes (DXT) ou non compresser, mais les fichier images seront volumineux.9 KB (1,268 words) - 17:54, 18 July 2025
- * The keyboard/mouse input system is event-driven and quite similar to other GUI systems. ...lementations for the most common GUI elements like buttons, text fields or images are provided by the VGUI controls library {{Path|vgui_controls|lib|icon=fil25 KB (3,817 words) - 23:08, 21 June 2025
- :[[VTFEdit]] - (VTFEdit is a GUI frontend for the functions contained within VTFLib.) ...l 3D computer graphics program for making 3D animations, models, games and images.)7 KB (1,113 words) - 22:17, 6 June 2025
- ...ake sure that you have your preferences set to "reload externally modified images on focus". This reloads textures when you alt-tab back to XSI from another ...onfodder's [[studiocompiler|StudioCompiler]] provides a more user-friendly GUI to Vtex (and Studiomdl). It is able to compile/decompile VTF, VMT and MDL f10 KB (1,548 words) - 01:03, 1 April 2025
- ...y/myszy jest sterowany zdarzeniami i jest dosyć podobny do innych systemów GUI. * Implementacje do najbardziej częstych elementów GUI, np. przycisków albo panelu zdjęć, są dostarczane przez bibliotekę kon26 KB (4,082 words) - 07:26, 6 April 2025
- ...ntroles VGUI (<code>vgui_controls.lib</code>). Además de dibujar elementos GUI y procesar entradas, VGUI tanbién controla la localización para la presen ...e>Frame</code> encapsula todas las caracteristicas comunes de las ventanas GUI como la barra de titulo, el sistema de menús (cerrar, minimizar y maximiza26 KB (4,051 words) - 07:26, 6 April 2025
- ...der" and "render_bg" keys in styles specify a list of instructions to draw images or rectangles. They are done in-order. The commands all take at least 4 par [https://gist.github.com/nairdan2/b164c8e63c5823c86414 V-GUI Steam UDL on github.com]16 KB (2,700 words) - 07:14, 20 May 2025
- ===Loading backround images on 2d views=== * The ability to load backround images on 2d viewports. This is pretty much same as modelers use, drawing with pen63 KB (10,575 words) - 21:38, 31 January 2025
- {{Cleanup|Add tables for galleries with multiple images (due to their differences in aspect ratio). Improve formatting, more links * GUI79 KB (12,042 words) - 18:23, 10 July 2025
- VTF files can be created from [[TGA]] or [[PFM]] images using the Source SDK Tool [[Vtex (Source 1)|vtex]], and can be converted ba * [[VTFEdit]] (GUI) and [[VTFCmd]] ([[command line]])37 KB (5,299 words) - 13:21, 11 September 2025
- ...| Prevents background maps from loading, displaying only static background images instead. {{note|Added in the HL2 Anniversary Update (and corresponding Port ...completely. May be useful with -textmode to load the game quickly since a GUI is not required.45 KB (6,783 words) - 04:09, 1 September 2025
- * Model viewer currently loads it's GUI incorrectly the first time; on close and re-open, it functions as expected. ...out removing the 3D View's gestures/sequences. This can result in obscured images if the animation places limbs in front of the face.80 KB (13,465 words) - 00:16, 7 January 2024