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- {{note|suf=:ru|Если вы хотите предотвратить проблемы с � ...hat the textures will be warped slightly. This is caused by extra vertices added to the affected face during cutting, turning it from a quad with four verti5 KB (383 words) - 03:48, 22 August 2024
- | DXT1 || N/A || N/A || F:ru&action=edit&redlink=1N/A || 0 || 4 || '''True''' || True || | Hint DXT5 || 0x0020 || Used in skyboxes. Makes sure edges are seamless.9 KB (1,267 words) - 12:05, 12 July 2024
- | DXT1 || N/A || N/A || F:ru&action=edit&redlink=1N/A || 0 || 4 || '''True''' || True || | Hint DXT5 || 0x0020 || Used in skyboxes. Makes sure edges are seamless.9 KB (1,268 words) - 17:54, 18 July 2025
- *Added new graphical options to the 3D View tab, including picmip, [[Anti-aliasing *Added an option to change the 3D viewport background colour: default is 128,128,111 KB (1,615 words) - 06:13, 9 October 2025
- {{lang|L4D Level Design|Versus Maps}}{{translate}}{{L4D level intro menu:ru}}__TOC__ ...ues" for routes that are blocked off for the Infected team will need to be added.9 KB (1,527 words) - 03:50, 22 August 2024
- | ru = Не поддерживает {{mac|4}} и более старые иск ...3.1}} engine, the successor to {{Source|3.1}}. Prior to its release, Valve added users via CS:GO's game menu to the playtest.8 KB (993 words) - 02:17, 21 August 2024
- | ru = Не поддерживает {{mac|4}} и более старые иск ...ce2|1}} engine, the successor to {{Source|1}}. Prior to its release, Valve added users via CS:GO's game menu to the playtest.20 KB (2,723 words) - 20:30, 23 October 2025
- {{back|:Category:Portal level design/ru |Создание уровней Portal}} ...ow to create model based signs, texture based signs and how to set them up in your map.17 KB (2,793 words) - 03:44, 22 August 2024
- {{cleanup:ru}} ...box hollow and leave you with four boxes. These boxes are now ''grouped''. In order to select one piece of the block only and not the whole room we need23 KB (2,699 words) - 04:29, 12 July 2024
- ...le - Half-Life 2.png|thumb|right|Example of [[Half-Life 2]] launch options in [[Steam]], with {{code|-dxlevel 95 -high}} applied.|300px]] ...the program starts, these functionally change the behavior of the program in some way, such as launching the game and start the game with the specified46 KB (6,833 words) - 17:50, 5 October 2025
- ...y:Level Design FAQ|FAQ]], etc, preferably in a manner in which it shows up in a search. As this is done, the information can then be deleted from this pa ...ted the mod based on HL2MP but the map shows slightly differently when run in HL2MP and my mod (I get dandelions rather than brown grass). I'm using AppI209 KB (34,960 words) - 03:00, 7 January 2024
- This FGD is considered to be a work-in-progress, while it does have all the functionality to make maps to the same ...ould refer to this [[Condition_Zero_Deleted_Scenes.fgd|page]] and just add in the missing content.286 KB (40,663 words) - 01:39, 11 September 2024