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Show new changes starting from 22:02, 19 October 2021
   
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18 October 2021

 m   22:16  Nav Mesh‎ (diff | hist) . . (+108). . Amicdict (talk | contribs) (Use {{game name}} in table, and reorganize table.)

17 October 2021

     12:13  Counter-Strike: Source‎ (diff | hist) . . (+43). . Popcorn (talk | contribs) (Used Template:Game name. Packed gallery.)
     05:10  List of L4D Series Nav Mesh Attributes‎ (diff | hist) . . (-11). . Orinuse (talk | contribs) (Base Attributes: rephrase to PRECISE description; this does not change the sentence meaning and does not need a new translation, as it only makes pronouncing easier)
 m   04:29  File:L4D2-16px.png‎ (diff | hist) . . (-25). . Orinuse (talk | contribs) (It really is now.. an actual official icon used in Steam)
     04:28 (Upload log) . . Orinuse (talk | contribs) uploaded a new version of File:L4D2-16px.png(Alternate ''official'' icon. (There's multiple!))
 m   04:20  User:Orinuse‎ (diff | hist) . . (+1,002). . Orinuse (talk | contribs) (* Fixed a bug where the page crashes upon game startup)

14 October 2021

     12:44  List of L4D Series Nav Mesh Attributes‎‎ (5 changes | history) . . (-59). . [Orinuse‎ (5×)]
 m    12:44 (cur | prev) . . (-9). . Orinuse (talk | contribs) (Advanced Technicals: Section renamed)
 m    12:42 (cur | prev) . . (-11). . Orinuse (talk | contribs) (Consistency to terms (e.g. 'TERROR Attribute' to 'Spawn Attribute'))
 m    12:37 (cur | prev) . . (+22). . Orinuse (talk | contribs) (Base Attributes: PRECISE description made clearer)
 m    12:32 (cur | prev) . . (0). . Orinuse (talk | contribs) ('TERROR' / Spawn Attributes: Name change to ''Spawn Attributes ('TERROR')'' for readability)
      12:26 (cur | prev) . . (-61). . Orinuse (talk | contribs) (Overriden all revisions by Solved - Reason: "1. The numbers with no context is confusing to readers, and is not useful to the target audience (mappers) 2. Agreed to, even if a confusing intimidated response was returned") (Tag: Undo)