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Date Name Thumbnail Size Description Versions
11:28, 28 June 2011 Source-logo.png (file) 13 KB Forgot the "TM" 3
11:20, 28 June 2011 Bug.png (file) 388 bytes New colour scheme 2
11:16, 28 June 2011 Note.png (file) 297 bytes New colour scheme 3
11:09, 28 June 2011 Warning.png (file) 218 bytes Bigger perceived gap between base and stroke 4
18:09, 23 May 2011 Jalopy.jpg (file) 131 KB Episode Two's car 1
18:01, 23 May 2011 Buggy.jpg (file) 104 KB Nicer image 2
09:56, 23 May 2011 Prop ragdoll.jpg (file) 411 KB   2
11:19, 22 April 2011 Blender Pyro DMX.jpg (file) 311 KB Lit his/her face 3
18:11, 13 April 2011 Global shadow mapping.jpg (file) 130 KB Shadow maps are used for all direct lighting in Portal 2. 1
18:09, 13 April 2011 Sp colo tbeam paint0241.jpg (file) 240 KB Particles drawn by render_blobs. 1
18:05, 13 April 2011 Portal2-16px.png (file) 868 bytes Official icon 2
16:03, 27 March 2011 L4d2 flowmap user.jpg (file) 146 KB   1
16:02, 27 March 2011 L4d2 flowmap tex.jpg (file) 33 KB   1
16:02, 27 March 2011 L4d2 flowmap dev.jpg (file) 94 KB   1
13:19, 2 March 2011 Heavy expressions.jpg (file) 60 KB   2
11:18, 17 January 2011 Create mod step2.png (file) 5 KB   1
11:18, 17 January 2011 Create mod step1.png (file) 5 KB   1
15:43, 15 January 2011 R depthoverlay.jpg (file) 80 KB Source's depth buffer is very limited. 1
17:40, 6 December 2010 Shotgun vm.jpg (file) 581 KB A typical viewmodel. 1
19:11, 7 November 2010 Closed captions.jpg (file) 163 KB   1
12:48, 7 November 2010 Render blobs.png (file) 49 KB render_blobs with a VertexlitGeneric/$phong material and the Constrain particles to a box constraint. 1
12:16, 1 November 2010 Skybox half.jpg (file) 7 KB   2
21:43, 31 October 2010 Skybox ldr hdr.jpg (file) 240 KB High and Low Dynamic Range skyboxes in Minerva: Metastasis (Source 2009 build). 1
13:12, 4 October 2010 Nt nsf support01f.jpg (file) 260 KB   1
13:10, 4 October 2010 Nt smCapsule.jpg (file) 16 KB   1
13:10, 4 October 2010 Nt header.jpg (file) 47 KB   1
12:42, 4 October 2010 Nt class portraits.jpg (file) 217 KB   1
12:40, 4 October 2010 Light station.jpg (file) 290 KB   1
12:19, 4 October 2010 Nt map nakatsu wide.jpg (file) 274 KB   1
12:18, 4 October 2010 Nt weapon mx large.jpg (file) 188 KB   1
12:15, 4 October 2010 Nt snipe.jpg (file) 162 KB   1
21:11, 26 August 2010 Blender smd animation prefs.png (file) 12 KB   1
20:36, 16 August 2010 Blender SMD export menu.png (file) 26 KB   1
21:06, 22 July 2010 Ep2 menu.jpg (file) 238 KB Half-Life 2: Episode Two's main menu, with several windows open. 1
20:56, 22 July 2010 Swarm menu.jpg (file) 180 KB Alien Swarm main menu. GameUI code is in the Swarm SDK! 1
21:53, 19 July 2010 AS-16px.png (file) 685 bytes the real deal 2
21:07, 16 July 2010 As flame.jpg (file) 239 KB   1
21:07, 16 July 2010 As boom.jpg (file) 158 KB   1
21:07, 16 July 2010 As lift.jpg (file) 213 KB   1
17:58, 5 June 2010 Pet.png (file) 139 KB The Particle Editor 1
13:13, 27 January 2010 Openday tower.jpg (file) 240 KB jb_openday, by User:TomEdwards for Jailbreak: Source. Unreleased. 1
23:29, 26 January 2010 Cpp.png (file) 794 bytes Visual Studio .cpp file icon 1
17:00, 26 January 2010 Prison Island flora.jpg (file) 610 KB Detail props and models working in tandem in Prison Island. 1
13:56, 26 January 2010 Windows.png (file) 887 bytes nicer scaling 2
13:25, 26 January 2010 SourceSDKGadget.png (file) 10 KB   1
21:01, 11 January 2010 Brushes compiled.png (file) 36 KB Cleaned [:File:Optimize.jpg]] 1
15:02, 7 January 2010 Strider Buster introduced.jpg (file) 533 KB   1
12:41, 3 January 2010 L4D2-16px.png (file) 809 bytes Not the official icon, but whatever 2
23:31, 23 November 2009 Nl.png (file) 453 bytes Netherlands flag 1
16:18, 13 November 2009 Orion june2009 prev01.jpg (file) 687 KB Orion 1
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