User contributions
- 17:15, 5 April 2016 (diff | hist) . . (+351) . . Talk:Troubleshooting Level Design (→game runs old version of map: new section)
- 14:15, 26 March 2016 (diff | hist) . . (+386) . . Talk:TF2/Creating a Capture Point (current)
- 08:55, 20 March 2016 (diff | hist) . . (+361) . . Talk:Leak
- 08:42, 20 March 2016 (diff | hist) . . (+205) . . Talk:Leak
- 07:36, 20 March 2016 (diff | hist) . . (+2) . . m Env soundscape (grammar edit (tip))
- 11:21, 19 March 2016 (diff | hist) . . (+83) . . m Talk:Trigger capture area
- 11:20, 19 March 2016 (diff | hist) . . (+81) . . Talk:Trigger capture area (→Time to cap: new section)
- 11:44, 17 March 2016 (diff | hist) . . (+381) . . Category talk:Level Design FAQ (→TF2: koth_nucleus is practically uneditable?: new section)
- 08:35, 21 February 2016 (diff | hist) . . (+387) . . Talk:Saving and Compiling (→Textures disappear when shot at?: new section)