User contributions for Jimmy422
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22 May 2010
- 17:3917:39, 22 May 2010 diff hist +2,171 Rain splashes Fixed issues with code
19 September 2009
- 12:4012:40, 19 September 2009 diff hist +54 Func precipitation No edit summary
2 April 2009
- 19:5419:54, 2 April 2009 diff hist +81 Rain splashes No edit summary
- 19:5019:50, 2 April 2009 diff hist +729 Rain splashes Finished this up, thanks for working on this ghost, you're awesome :)
- 19:4719:47, 2 April 2009 diff hist +13 N File:Rain standards0005.jpg Rain splashes current
- 19:4519:45, 2 April 2009 diff hist +49 N File:Rain standards0000.jpg What happens if you don't precache your particle. current
28 February 2009
- 09:5009:50, 28 February 2009 diff hist +105 List of skies I used sky_day01_05 and noticed that one side is compacted and not stretching to fill the sky. Added note that it's broke.
14 February 2009
- 19:0019:00, 14 February 2009 diff hist +2 List of skies corrected some case errors
- 16:2416:24, 14 February 2009 diff hist −34 List of skies HL2: EP1 skies will stretch without HDR, dunno why i said they didn't.
- 16:2316:23, 14 February 2009 diff hist −2 List of skies No edit summary
21 August 2008
- 16:5816:58, 21 August 2008 diff hist −10 m List of skies Arena_well is using this skybox because of a bug. It's not like they'd use a HL2 skybox in TF2 anyways.
15 August 2008
- 17:0217:02, 15 August 2008 diff hist +28 m List of skies Was working with Episode 1 skies and found that adding _hdr screws them up.
1 August 2008
- 19:5819:58, 1 August 2008 diff hist −8 Map background No edit summary
- 19:5519:55, 1 August 2008 diff hist +72 Map background No edit summary
21 July 2008
- 09:0709:07, 21 July 2008 diff hist −43 m List of skies I've found that not one of these skies will work properly in Episode 2 without _hdr. Yeah, it seems like i'm stressing it too much, but almost every map i see hasn't added it.
11 July 2008
- 08:3808:38, 11 July 2008 diff hist −1 Half-Life 2: Episode 2 No edit summary current
10 July 2008
- 15:3915:39, 10 July 2008 diff hist +172 List of skies Added that some skies are HDR capable and some extra info. I think i'm done now :)
- 15:3415:34, 10 July 2008 diff hist +33 List of skies No edit summary
- 09:4909:49, 10 July 2008 diff hist +4 List of skies No edit summary
- 09:4809:48, 10 July 2008 diff hist −103 List of skies →team fortress 2 materials.gcf: These all work just fine without _hdr.
- 09:4709:47, 10 July 2008 diff hist −78 List of skies →episode two materials.gcf: Might as well add_hdr to the end of the sky names; they don't even work properly without it.
31 May 2008
- 12:5512:55, 31 May 2008 diff hist +1 Texturing in XSI Missed a spot.
- 12:5412:54, 31 May 2008 diff hist −33 Texturing in XSI There. All nice and good to go.
- 12:5412:54, 31 May 2008 diff hist −1,521 Texturing in XSI Converted to 3rd person and cleaned up a lot. 1. What water fountain model?
10 May 2008
- 09:1309:13, 10 May 2008 diff hist +104 User:Jimmy422 →[My Contributions] current
- 09:1109:11, 10 May 2008 diff hist −150 Func reflective glass →Entity description: Just tried it with water, worked fine. Also had 3 mirrors on that screenshot, worked perfectly.
9 May 2008
- 19:3719:37, 9 May 2008 diff hist +109 Func reflective glass No edit summary
- 19:3419:34, 9 May 2008 diff hist −850 File:Reflectiveglass0000.jpg No edit summary current
- 19:3319:33, 9 May 2008 diff hist +853 File:Reflectiveglass0000.jpg No edit summary
- 19:3219:32, 9 May 2008 diff hist +31 N File:Reflectiveglass0000.jpg Reflective glass. {{GFDL-self}}
- 19:1819:18, 9 May 2008 diff hist −10 Func reflective glass →Outputs: Forgot to remove the stub notice.
- 19:1719:17, 9 May 2008 diff hist +805 Func reflective glass Made this page a little more professional. Will add pictures as soon as i make the map for them.
24 April 2008
- 12:2512:25, 24 April 2008 diff hist +39 List of skies →source materials.gcf
- 12:2412:24, 24 April 2008 diff hist 0 List of skies →source materials.gcf
- 12:2312:23, 24 April 2008 diff hist +4 List of skies →source materials.gcf
- 12:2212:22, 24 April 2008 diff hist +3 List of skies →source materials.gcf
- 12:2212:22, 24 April 2008 diff hist +68 List of skies →source materials.gcf
- 12:2012:20, 24 April 2008 diff hist +94 User:Jimmy422 No edit summary
- 12:1312:13, 24 April 2008 diff hist +29 N User:Jimmy422 No edit summary
22 April 2008
- 20:0920:09, 22 April 2008 diff hist +249 List of skies Added that _hdr should be applied to skyboxes.
3 March 2008
- 18:4318:43, 3 March 2008 diff hist +102 List of skies →episode two materials.gcf
- 18:4318:43, 3 March 2008 diff hist +102 List of skies →team fortress 2 materials.gcf