User contributions for Jackathan
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21 April 2020
- 15:0615:06, 21 April 2020 diff hist −2 Source 2/Docs/Level Design/Basic Construction/Mesh Editing 4 why is this wrong??
22 January 2020
- 15:5715:57, 22 January 2020 diff hist +2 Ambient generic oops, grammar
- 15:5615:56, 22 January 2020 diff hist +188 Ambient generic encountered this bug a while ago and again today. tested in stock SDK 2013 SP. wohoooof.
18 October 2019
- 19:1219:12, 18 October 2019 diff hist −53 Prop ragdoll the StartRagdollBoogie input in the code doesn't take a parameter value, so setting a custom time for the boogie doesn't actually work.
14 May 2019
- 11:2311:23, 14 May 2019 diff hist +182 Valve Time Added Lost Coast
30 April 2019
- 13:0513:05, 30 April 2019 diff hist +229 Valve Time added Index announcement which was one day early.
20 October 2018
- 18:0018:00, 20 October 2018 diff hist +175 Valve Time updated EP2 delays to be accurate
- 17:5017:50, 20 October 2018 diff hist +429 Valve Time Added EP1 delays
19 October 2018
- 19:4219:42, 19 October 2018 diff hist +177 Valve Time added artifact
27 November 2017
- 05:3405:34, 27 November 2017 diff hist −501 Light glspot what was that bollocks about brush based light shafts? this entity is obsolete and a dupe of light_spot. not even present in goldsrc
3 April 2015
- 13:2613:26, 3 April 2015 diff hist +33 m They Hunger →See also
- 13:2513:25, 3 April 2015 diff hist +65,317 N Hunger.fgd Created page with "{{Back|They Hunger}} <pre> // // worldspawn // @SolidClass = worldspawn : "World entity" [ message(string) : "Map Description / Title" skyname(string) : "environment map (c..."