User contributions for Cpm
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13 July 2013
- 18:0018:00, 13 July 2013 diff hist +23 m Steam/SteamPipe No edit summary
- 17:5917:59, 13 July 2013 diff hist +1,560 N Zh/SteamPipe Created page with "{{otherlang2 |en=SteamPipe |pl=SteamPipe:pl |nl=SteamPipe:nl }} '''SteamPipe''' 是 Steam 新的内容分发系统。它改变了游戏(包括专用服务器)下载、更新..."
14 June 2013
- 18:1718:17, 14 June 2013 diff hist +22 m SourceTV No edit summary
- 18:1518:15, 14 June 2013 diff hist +31 m Zh/SourceTV No edit summary
- 18:0718:07, 14 June 2013 diff hist +12,508 N Zh/SourceTV Created page with "{{otherlang2 |en=SourceTV |pl=SourceTV:pl }} '''SourceTV''' 提供的一种能力,可以让无限多的观众观看基于 Source 引擎的在线游戏。SourceTV 的观众对..."
17 April 2013
- 17:4717:47, 17 April 2013 diff hist +1 m Zh/Lighting No edit summary
2 February 2013
- 18:5918:59, 2 February 2013 diff hist +22 m Category:Zh/Level Design →入门指南
- 18:5718:57, 2 February 2013 diff hist +31 m Inputs and Outputs No edit summary
- 18:5618:56, 2 February 2013 diff hist −1 m Zh/Inputs and Outputs No edit summary
- 18:5318:53, 2 February 2013 diff hist +8,940 N Zh/Inputs and Outputs Created page with "{{otherlang2 |title=输入与输出 en=Inputs and Outputs| de=Inputs and Outputs:de| ru=Inputs and Outputs:ru| }} {{toc-right}} '''输入(Inputs)'''和'''输出(Outputs..."
23 January 2013
- 04:4504:45, 23 January 2013 diff hist +1 Zh/Mapping in Source vs Half-Life No edit summary
21 January 2013
- 03:3303:33, 21 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 03:3303:33, 21 January 2013 diff hist +57 m User:Remmiz/Mapping Process No edit summary
- 03:3103:31, 21 January 2013 diff hist +4,268 N User:Remmiz/Mapping Process:zh-cn Created page with "{{otherlang2 |title=地图制作过程 |en=User:Remmiz/Mapping Process}} =前言= 这是我在地图制作过程中,从最初的想法到最终发布的安排。在后续的..."
20 January 2013
- 07:0607:06, 20 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 06:5906:59, 20 January 2013 diff hist +50 m Map Compiling Theory No edit summary
- 06:5806:58, 20 January 2013 diff hist +5,634 N Zh/Map Compiling Theory Created page with "{{otherlang2 |title=地图编译原理 |en=Map_Compiling_Theory}} '''原帖许可([http://www.game-edit.org/tutorials/general/compile_theory/compile_theory.shtml Source])..."
19 January 2013
- 20:1020:10, 19 January 2013 diff hist +35 Zh/Grouping and VisGrouping No edit summary
18 January 2013
- 22:0422:04, 18 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 22:0122:01, 18 January 2013 diff hist +5,130 N Zh/Grouping and VisGrouping Created page with "{{otherlang2 |title=组与可见组 |en=Grouping_and_VisGrouping}} 即便Hammer的地图能够包含上百,甚至上千个物体。Hammer通常有两种方式来追踪你地..."
- 22:0122:01, 18 January 2013 diff hist +54 m Grouping and VisGrouping No edit summary
16 January 2013
- 20:1220:12, 16 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 20:1120:11, 16 January 2013 diff hist +95 m Zh/Prop Types Overview No edit summary
- 20:0620:06, 16 January 2013 diff hist +49 m Prop Types Overview No edit summary
- 20:0420:04, 16 January 2013 diff hist +10,716 N Zh/Prop Types Overview Created page with "{{otherlang2 |title=道具类型概述 |en=Prop_Types_Overview}} 在Source里,"prop(道具)"这个词通常是"代码仿真模型实体"的代名词。有各种道具的..."
15 January 2013
- 19:2319:23, 15 January 2013 diff hist −2 m Zh/Lighting No edit summary
- 19:1819:18, 15 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 19:1619:16, 15 January 2013 diff hist +22 m Lighting No edit summary
- 19:1519:15, 15 January 2013 diff hist +10,641 N Zh/Lighting Created page with "{{otherlang2 |title=Lighting |en=Lighting |ru=Lighting:ru}} {{Abstract Mapping}} == 向导 == [[Image:Proper lighting example.png|right|thumb|一个拥有充足光线的房间..."
- 02:5802:58, 15 January 2013 diff hist +22 m Category:Zh/Level Design No edit summary
- 02:5402:54, 15 January 2013 diff hist +25 m Adding Water No edit summary
- 02:5202:52, 15 January 2013 diff hist +5,313 N Zh/Adding Water Created page with "{{otherlang2 |title=添加水 |en=Adding Water |ru=Adding Water:ru }} 水是Source里一个非常复杂的着色器:它是动态的,反光,雾气,折射和凹凸贴图..."
- 00:5000:50, 15 January 2013 diff hist 0 m Category:Zh/Level Design No edit summary
- 00:5000:50, 15 January 2013 diff hist +1 m Zh/Mapping in Source vs Half-Life No edit summary
- 00:4600:46, 15 January 2013 diff hist +69 m Mapping in Source vs Half-Life No edit summary
- 00:4400:44, 15 January 2013 diff hist −9 m Zh/Mapping in Source vs Half-Life No edit summary
- 00:4200:42, 15 January 2013 diff hist +7,158 N Zh/Mapping in Source vs Half-Life Created page with "{{otherlang2 |title=在Source上制作地图和半条命1的对比 |en=Category:Source_Mapping_for_Half-Life_1_Mappers }} 于是,你想开始做Source引擎的地图。也许..."
14 January 2013
- 02:5102:51, 14 January 2013 diff hist +30 m Zh/HDR Lighting Basics No edit summary
- 02:4402:44, 14 January 2013 diff hist +22 m Category:Zh/Level Design →概要
- 02:4102:41, 14 January 2013 diff hist +42 m Skybox (2D) No edit summary
- 02:3902:39, 14 January 2013 diff hist +5,299 N Zh/Skybox (2D) Created page with "{{otherlang2| title=2D 天空盒| |en=Skybox_(2D)}} ''2D天空盒''是一个缺乏几何深度的天空盒,只包含一个天空盒贴图(不使用sky_camera实..."
13 January 2013
- 22:5222:52, 13 January 2013 diff hist +22 Category:Zh/Level Design No edit summary
- 22:4622:46, 13 January 2013 diff hist +16 m Zh/HDR Lighting Basics No edit summary
- 22:3722:37, 13 January 2013 diff hist +34 m HDR Lighting Basics No edit summary
- 22:3022:30, 13 January 2013 diff hist +6,091 N Zh/HDR Lighting Basics Created page with "{{otherlang2 |title=高动态范围光照基础(HDR) |jp = HDR_Lighting_Basics:jp |ru = HDR_Lighting_Basics:ru |ru = HDR_Lighting_Basics:ru }} Category:Level Design == 总..."