func_team_wall
		
		
		
		
		
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func_team_wall  is a   brush entity  available in 
 Dino D-Day.
Keyvaules
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Team to block (ClipTeamNumber) <integer choices>
 - 2 - Allies
 - 3 - Axis
 
- Start Enabled (StartEnabled) <boolean>
 - Spawn this entity in the Enabled state. By default, this entity spawns disabled.
 
Flags
GameModeTypeDeclaration:
- Deathmatch : [65536]
 
- King of the Hill : [131072]
 
- Objective : [262144]
 
- Capture Points : [524288]
 
- Survival : [1048576]
 
Inputs
EnableDisable:
- Enable / Disable
 - Enable or disable this entity's collision.