EF_DIMLIGHT is defined as 0x004, or 4.
This effect creates a dynamic light with an RGB value of
100 100 100 and a random radius of 200 to 231 at the origin.
To use this effect, turn off SmartEdit mode and add the following keyvalue pair to the entity:
Remember that you can set the effects value during runtime using an entity's
AddOutput input with the input value
effects x (x being any summation of effects flags to enable).
Warning: Using the AddOutput functionality for this, the new value may interfere with an entity's simulation functionality.