Creating an animated Goldsrc Menu
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Contents
Creating an animated title manually
In GoldSrc, the logo images are split into TGA tiles.
Creating the tiles
Since the Half-Life 25th Aniversary Update, the engine uses TGA files to generate an animated title if liblist.gam has
animated_title "1"
. The tile files are located under .resource/
.
Specifications
Logo
- Dimensions: 800x86px
- Origin: Bottom-left
- RTE Compression: Supported for 24-bit images.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
Large Blurred Logo
- Dimensions: 1800x270px
- Origin: Bottom-left
- RTE Compression: Supported for 24-bit images.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
Creating the tiles
The following files are required to have an animated title:
- logo.tga
- logo_blip.tga
- logo_blip2.tga
- logo_big_blurred_0.tga
- logo_big_blurred_1.tga
- logo_big_blurred_2.tga
- logo_big_blurred_3.tga
- logo_big_blurred_blip_0.tga
- logo_big_blurred_blip_1.tga
- logo_big_blurred_blip_2.tga
- logo_big_blurred_blip_3.tga
Utilities
![](/w/images/thumb/9/95/XBLAH%27s_Modding_Tool_v2.5.0_-_Title_Editor.png/392px-XBLAH%27s_Modding_Tool_v2.5.0_-_Title_Editor.png)
![XBLAH's Modding Tool](/w/images/a/a8/Xblahmt-16px.png)
XBLAH's Modding Tool
- Creating an animated title for a
GoldSrc mod requires creating the logo image, blurring it, and spliting the image into multiple TGAs. This process is streamlined in
XBLAH's Modding Tool using an intuitive interface, that creates all the required files based on the title you choose. See more.