cpu_level / gpu_level
cpu_level / gpu_level
is a console variable available in all Source games since Left 4 Dead.
Todo: describe what else it affects
Also determines whether to render entities with following keyvalues. Usually changed by Effect details (cpu_level) and Shader details (gpu_level) in game settings.
- Minimum / Maximum Effect Details Level
(mincpulevel / maxcpulevel)
<integer choices> (in all games since ) - Don't render for players with Effect Details levels that exceed the minimum or maximum.
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- Minimum / Maximum Shader Details Level
(mingpulevel / maxgpulevel)
<integer choices> (in all games since ) - Don't render for players with Shader Details levels that exceed the minimum or maximum.
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