Comp entity mover/en

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It is also available in all games with TeamSpen's Hammer Addons TeamSpen's Hammer Addons installed. It shifts entities by a given amount at compile-time. It can be useful to place entities into the void.

KeyValues

Target Entity (???) <targetname>
The name of the entity or entities to move.
Reference Entity (???) <targetname>
If set, the target will be offset by the amount that this entity is from the reference. The Distance will then be a multiplier.
Direction (???) <angle>
If no Reference is provided, the direction to move in.
Distance (???) <float>
The amount to move targets by.

See also