Template:Def
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Available doc translations
Nota:def - definition
Nota:In this template, the description text is written after the template, and not in it.

…
The Template:Def/doc/pt-br documentation page does not exist.
English documentation will be displayed instead, which you can translate using Google Translate (or similar software). If there is nothing after this message, most likely the documentation does not exist even in English.
English documentation will be displayed instead, which you can translate using Google Translate (or similar software). If there is nothing after this message, most likely the documentation does not exist even in English.

{{def |suf = :<lang code> (See template:lang) |code = 1 (will use the <kbd> tag for the names) |state = dep / nofgd / dx8 / dx9 |num = <Number> (Used for Flags) |<name> |intn = <internal name> |<name2> |intn2 = <internal name 2> |type = <type> |add = <additional text> (For example {{csgo|only}}) |shaders = <list of shaders> |s = 1 (if 1 is specified, "Shaders" will be written instead of "Shader") }}

Some Examples
- Name (removido desde
) (não em
)
- This is test.
- Name <string> (em todos os jogos desde
)
- This is test.
- Name (Code_Name)
- This is test.
- Name (Code_Name) <string>
- This is test.
- Name (Code_Name) – Name_4 <path>
- This is test.
- Name (Code_Name) – Name_4 (Code_Name_4)
- This is test.
- Name (Code_Name) – Name_4 (Code_Name_4) <bool>
- This is test.
Name (Code_Name) – Name_4 (Code_Name_4) <boolean>Obsolete
- Perfect text crossing out.
- Name – Name_4 (Code_Name_4) <string>
- This is test.
- Name – Name_4 <string>
- This is test.
- [ 2 ] : Name
- This is FLAG.
Name (Code_Name)Obsolete
- This is deprecated.
- Name (Code_Name) !FGD
- This is not in FGD.
- Name (Code_Name) – Name_4 !FGD (removido desde
)
- This is not in FGD.
- Name (Code_Name) (DX8)
- Text Text Text.
- Name (DX9 SM2)
- Text Text Text.
- Name1
- Name2
- text for two params.
- Name (test) (não em
)
- This is test.
- [ 8 ] : Test Flag
- This is FLAG.
- Spoon (round_thing) – Fork (sharp_thing) <matrix>
Shaders: LightmappedGeneric, WorldVertexTransition - Shaders
- islocked <Page>
Sombreador: one_shader - Text.
Nota:Text
Text.Warning:Text
New line.