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  • ...ypting NUC files|Službeni vscriptovi]] | [[Left 4 Dead 2/Script Functions|API za skriptiranje]]
    11 KB (1,666 words) - 09:08, 22 April 2024
  • VTFLib proporciona una API en C y C++, con unas funciones simples, que permite abrir y guardar archivo
    2 KB (308 words) - 00:17, 4 February 2024
  • ...ride_global_version||||||||||devonly client||When set will override global API version ...reams_request_url||||style="word-break:break-all"|https<nowiki>://</nowiki>api.twitch.tv/helix/streams?game_id=16676&first=5||||||devonly client||Number o
    681 KB (92,294 words) - 20:39, 16 May 2024
  • *[[OpenGL]]{{src09|since|addtext= /{{srcmp}}}} which is a graphics API that replaces [[DirectX Versions|DirectX]] for {{mac|3}} and {{Linux|3}}. *[[Vulkan]] which is a graphics API that replaces [[DirectX Versions|DirectX]] or [[OpenGL]] {{hl2|only|addtext
    20 KB (2,930 words) - 07:17, 20 May 2024
  • ...and higher due to these OS'es having newer versions of Microsoft's Speech API. '''[[Phoneme_Tool#Using_Lipsinc_Speech_API|However, there is a solution.]]
    3 KB (509 words) - 00:08, 7 January 2024
  • ===Using Lipsinc Speech API=== The original Faceposer used a third-party API for phoneme extraction.
    13 KB (2,256 words) - 00:08, 7 January 2024
  • ...ce provides methods related to inventory and trading. See the [[Steam Web API]] page for more information about Web APIs. ...off) for the account associated with the WebAPI key. You cannot call this API for accounts other than your own.
    14 KB (2,243 words) - 07:39, 10 June 2020
  • ...ze=14px|bgcolor=#303030| '''[[Half-Life: Alyx Workshop Tools/Scripting API|API скриптов]]''' }} {{td| Библиотека функций VScript API }}
    4 KB (291 words) - 01:12, 4 January 2024
  • ==Integration of Steam Community Announcements through API== Is there a method I am missing to utilize the API to make community announcements?
    42 KB (6,574 words) - 12:59, 8 May 2024
  • **等待它自动于当前目录下载所需文件,显示Loading Steam API...OK后进行下一步。
    27 KB (2,707 words) - 07:47, 6 March 2024
  • ...evements using Steam Community's XML interface and the [[Steam Web API|Web API]].
    3 KB (389 words) - 03:03, 4 January 2024
  • // API Wrappers
    38 KB (4,579 words) - 07:08, 15 November 2022
  • *Low-level rendering API, similar to [[Vulkan]]
    16 KB (2,300 words) - 21:37, 15 May 2024
  • ...'' {{removed|{{l4d}}}} || Forces the game to start using specified DirectX API (aka feature level) version. Officially supported values are: 60, 70, 80, 8 | '''-noshaderapi''' || Loads a non-existent shader API dll, shaderapiempty.dll. Effectively disables shader and texture loading co
    89 KB (12,244 words) - 04:06, 4 May 2024
  • ...its successors use UTF-16 for text strings, and the ANSI versions of Win32 API functions merely translate text input and output between the local code pag
    1,014 bytes (147 words) - 16:06, 2 June 2023
  • == Creating Steam Web API Key == Website or application developer is responsible for creating their Steam Web API key.
    5 KB (731 words) - 08:51, 21 January 2024
  • == Steam web API as alternative to querying a master server == ...SteamApps#GetServerList] The other one works with any (personal) Steam web API key, but is undocumented. [https://steamapi.xpaw.me/#IGameServersService/Ge
    14 KB (1,994 words) - 09:30, 12 June 2023
  • #'''Why did you change used graphic API to DirectX in Source (instead OpenGL in GoldSrc)?'''
    18 KB (3,136 words) - 10:24, 9 September 2023
  • ...ttps://en.wikipedia.org/wiki/.NET_Framework . NET]. {{s&box|1}} inclut une API qui fournit des liaisons au moteur {{source2|1}} sous-jacent et au middlewa ...ent prévisionnel. Les changements de rupture se produisent souvent et l’API n’est pas encore terminée.
    9 KB (1,517 words) - 01:16, 4 January 2024
  • ...ure. Essentially I wanted to create my own API to replace the existing sdk API. To see if this would work, I pretty much copied all the files that had sdk
    107 KB (18,339 words) - 15:05, 28 June 2011

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