|
|
Line 1: |
Line 1: |
− | {{ModStatus|size=big|status=Dead|engine=Source}} | + | {{delete|no actual work, no any useful content...}} |
− | Golden Horn is (the working title of) a complete conversion using the Source engine. It's a modern, military single-player and multi-player First Person Shooter.
| |
− | | |
− | <br>
| |
− | <table style="border:5px ridge red;margin: 5px 5px 5px 5px;background-color:red;float:right;">
| |
− | <tr>
| |
− | <td align="center">
| |
− | [[Image:Recruiting.jpg]]
| |
− | </tr>
| |
− | <tr>
| |
− | <td align="center">
| |
− | <table style="background-color:transparent;">
| |
− | <tr>
| |
− | <td align="left">
| |
− | '''This mod needs:'''<br>
| |
− | 2 Modelers <br>
| |
− | 2 Coders/Programmers <br>
| |
− | 1 Level Designer<br>
| |
− | 1 Interface Designer<br>
| |
− | <br>'''Help Would Be Appreciated In:'''
| |
− | <br>Animation (1 person max.)
| |
− | <br>Sound effects (1 person max.)
| |
− | </tr>
| |
− | </table>
| |
− | </tr>
| |
− | <tr>
| |
− | <td align="center">
| |
− | | |
− | </tr>
| |
− | </table>
| |
− | <br><br>
| |
− | ==Game Information==
| |
− | <br><br>
| |
− | ===Status===
| |
− | <br>
| |
− | Currently in planning/recruiting stage.
| |
− | Development on Golden Horn will begin in February 2008.
| |
− | | |
− | <br> <br>
| |
− | ===Multiplayer===
| |
− | <br>
| |
− | The game features classic multiplayer action in Deathmatch, Team Deathmatch, Assassination, Capture the Flag and Hostage gametypes, as well as new gametypes such as Treachery, and Territories, which are self-explanatory.
| |
− | <br><br>
| |
− | ===Weapons===
| |
− | <br>It's 2010, not 2100. You have modern weapons, not plasma or laser weapons. You carry a primary weapon, secondary weapon and a sidearm, as well as a maximum of 4 grenades. There are eight grenade types, allowing multiple strategies to each situation. You also carry up to 5 knives, 4 of which can be thrown.
| |
− | <br><br>
| |
− | ===Equipment===
| |
− | <br>
| |
− | You also have an option of equipment. There are five types of equipments, and two to four options in each category. They will be revealed closer to release date.
| |
− | <br><br><br>
| |
− | ==Current Team==
| |
− | <br>
| |
− | +'''Constantine Palaelogus''': Project Manager, Writer, Public Relations Manager (or the guy-who-updates-our-blogs-and-stuff), Recruiter, 3D Modeler, 2D Graphics Artist, Partial mapper and programmer.
| |
− | <br><br>
| |
− | +'''Jar Head''': Recruiter, Level Designer, Soundtrack-composer.
| |
− | <br><br><br>
| |
− | | |
− | ==Help Needed==
| |
− | <br>
| |
− | Ok, so now that you've got an idea of the game, here are some things you can help with:
| |
− | <br>
| |
− | - Programming/coding (Artificial Intelligence, etc.)<br>
| |
− | - Cut-scene animation<br>
| |
− | - Modeling<br>
| |
− | - Map planning and/or creation (w/wo triggering)<br>
| |
− | - Sound effects <br>
| |
− | - Interface Designing
| |
− | | |
− | <br><br><br>
| |
− | ==History==
| |
− | <br>
| |
− | The original idea : December 4, 2007<br>
| |
− | Some planning: December 5-6, 2007<br>
| |
− | Second team member: December 6, 2007<br>
| |
− | Levels 1-3 planned: December 23, 2007<br>
| |
− | | |
− | [[Category:Help Wanted]]
| |