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  • #REDIRECT [[Ru/Building Mods with Valve Technology]]
    52 bytes (7 words) - 12:11, 10 July 2024
  • {{ulf|en=1|ru=1}}
    462 bytes (69 words) - 16:21, 6 August 2024
  • ...''мод''') — изменение или создание контента, который может повлиять на [[w:ru:Геймплей|геймплей]], графику, окружающую � ...акже есть этот мод. Однако, так как существует официальный мод {{cs|4|suf=:ru}}, разработка качественных и интересных м
    3 KB (88 words) - 08:25, 12 July 2024
  • {{ModStatus:ru {{ACategory|Steamworks games}} {{ACategory|Multiplayer Mods}}
    3 KB (105 words) - 03:50, 22 August 2024
  • |genre = {{w|icon=0|ru:First-person shooter|Шутер от первого лица}} |mode = {{w|icon=0|ru:Single-player video game|Однопользовательский}}
    5 KB (317 words) - 17:40, 16 September 2024
  • ...n being included in [[Svencoop]] 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tool ...mapper.by.ru/tutorials/t3zhlt.shtml "§ 3.2 Compilers ZHLT" at cs-mapper.by.ru]
    1 KB (160 words) - 06:01, 22 March 2025
  • ...открыта для каждого, кто работает с движком {{MLx|ru|Source}} и его {{MLx|ru|SDK Installation|набором инструментов}}. ...обнее о создании модификаций для {{MLx|ru|Half-Life}} или о работе с {{MLx|ru|GoldSrc}}.
    9 KB (353 words) - 05:50, 18 May 2025
  • === {{cs|4|suf=:ru}}, {{css|4|suf=:ru}} & {{cscz|4|suf=:ru}} === === {{csgo|4|suf=:ru}} ===
    16 KB (1,378 words) - 00:23, 23 August 2024
  • <!-- {{ulf|en=1|ru=1|zh=1|title=File Hosting Sites}}</noinclude> --> ...wide variety of options that you can utilize to make your custom maps and mods available to the masses. You can upload them to sites dedicated to gaming,
    5 KB (694 words) - 21:19, 27 June 2025
  • | type = mod <!-- games/mods/tools --> {{mod release:ru|appid=346330}}
    10 KB (319 words) - 05:16, 12 July 2024
  • {{:Counter-Strike Sky List/ru}} See [[List of Skyboxes/Source Engine Mods and Third-Party Games|this subpage]].
    6 KB (451 words) - 16:35, 6 August 2024
  • | {{src07|4}}/{{src09|4}}/{{srcmp|4}} games</br>{{srcsdk07|4}} mods</br> || {{Yes}} || Use {{src13sp}} version, install it on Source SDK 2013 { | {{src06|4}} games</br>{{srcsdk06|4}} mods || {{No}} ||
    11 KB (1,614 words) - 22:30, 11 June 2025
  • ...едственно в общем VMF-файле карты''', так как при этом получается меньше [[Ru/BSP (Source)#Браши и брашсайды|BSP граней]] (хотя {{fix|For {{Game link|Source 2013}} mods, many of VBSP's issues can be fixed with code modifications. [https://githu
    11 KB (613 words) - 10:14, 31 May 2025
  • ...as <code>mat_disablehwmorph 1</code>. Disables HW morphing for particular mods. ...amepadui''' || {{hl2}}{{hls}}{{portal}}{{ez2}} Enables the [[Gamepad UI in mods|alternate controller-friendly UI used on Steam Deck]], and since {{hl2}} 20
    45 KB (6,783 words) - 04:09, 1 September 2025
  • ...rk, but I guess it'll only work inside hammer. By putting it into the game/mods own folder, it's 100% secure it works, and simpler to release the map. I used to think I understood the way the engine updates and how mods access new code, but the more I read, the less I do. Also, I am not a prog
    209 KB (34,960 words) - 03:00, 7 January 2024