weapon_crowbar
weapon_crowbar
is a point entity available in Half-Life, Half-Life: Opposing Force, and Half-Life: Blue Shift. Spawns the Crowbar. In a deathmatch game, the weapon respawns 20 seconds after being collected.
Todo: Add image(s) for this entity.
Key Values
Targetname:
- Name
(targetname)
<targetname> - The targetname that other entities refer to this entity by.
Target:
- Target
(target)
<targetname> - The targetname of an entity this entity will trigger when activated.
TargetX:
- Delay before trigger
(???)
<integer> - Delay in seconds before firing the targeted entity.
- KillTarget
(???)
<target_destination> - Entity to remove when activated.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- [
2048
] : Not In Deathmatch