Working with sound
< SFM
Jump to navigation
Jump to search
Sound is an integral part of the movie experience. In the SFM, sound is added as sound clips, which are organized into tracks, which themselves are organized into track groups.
You can work with sound clips the same way you work with shots: move them around, make them shorter or longer, stretch and compress them (which raises and lowers their pitch), copy, paste, and delete them.
Each shot that contains recorded gameplay also contains the sound clips from that gameplay. You can double-click the shot to see its contents, including the game sounds, and you can modify those sounds manually, such as by setting their volume. To return to sequence view, click the up arrow () in the upper-left part of the timeline.
