point_dz_dronegun
point_dz_dronegun
is a point entity available in Counter-Strike: Global Offensive. It's one of many new entities added with the Danger Zone update.
Used to spawn dronegun in map. It can be used to make multiple possible spawn choices using the Spawn Automatically?
property to add some randomness to the level.
Warning:While viewing this entity and going in the Model or Flags tab can crash Hammer.
Keyvalues
- Name (targetname)
([todo internal name (i)])
<string> - The name that other entities refer to this entity by.
- Entity Scripts (vscripts)
([todo internal name (i)])
<scriptlist> (in all games since ) - Space delimited list of VScript files (without file extension) that are executed after all entities have spawned. The scripts are all executed in the same script scope, later ones overwriting any identical variables and functions.
- Script think function (thinkfunction)
([todo internal name (i)])
<string> (in all games since ) - Name of a function in this entity's script which will be called automatically every 100 milliseconds (ten times a second) for the duration of the script. It can be used to create timers or to simulate autonomous behavior. The return value (if present) will set the time until the next call. Try to avoid expensive operations in this function, as it may cause performance problems.
- Pitch Yaw Roll (Y Z X)
([todo internal name (i)])
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Spawn Automatically?
([todo internal name (i)])
<boolean> - Determine if this Drone Gun should spawn automatically or not.
Inputs
Spawn
- Input to spawn the Drone Gun.