info_apc_missile_hint

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Class hierarchy
CInfoAPCMissileHint
CBaseEntity
weapon_rpg.cpp

info_apc_missile_hint is a brush entity available in Half-Life 2 series Half-Life 2 series. It helps guide rockets (apc_missile fired by the prop_vehicle_apc. In short, if the missile can hit a target before that target leaves this volume, the missile will steer towards it.

Note.pngNote:The FGD data lists Enable and Disable inputs, but they do not exist in code.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Target (target) <targetname>
The entity that the missile will guide towards if the conditions are met.