env_particlefire
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
Class hierarchy |
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CParticleFire |
particle_fire.cpp
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Class hierarchy |
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clientside |
C_ParticleFire |
c_particle_fire.cpp
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env_particlefire
is a point entity available in all Source games. It's an unused entity that should create and control fire particle effects, but the fire particles doesn't appear even in old public builds of Half-Life 2.