Obj sentrygun

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Revision as of 07:27, 6 September 2008 by XJS (talk | contribs) (→‎Keyvalues)
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Template:Wrongtitle This point-based entity is available in Team Fortress 2.

This article is a stub. You can help by adding to it.

Entity Description

Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings. There are currently no options in the obj_sentygun settings to prevent it from being sapped by spies, or running out of ammunition.

Keyvalues

  • Name
The name that other entities refer to the sentry by.
  • Parent
The name of the sentry's parent in the movement hierarchy. Entities with parents move with their parent.
  • Team
<choices> What team the sentry will belong to.
Options
Red
Blue
  • Pitch Yaw Roll (Y Z X)
This sentry's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • Starting Upgrade Level
<choices> The sentry level to spawn as.
Options
Level 1
Level 2
Level 3

Flags

  • Upgradeable
If checked, the sentry can be upgraded by Engineers of the same team.
  • Invulnerable
If checked, prevents the sentry from taking any damage.

Inputs

As of yet, there are no inputs for the obj_sentrygun.

Outputs