Func clip vphysics

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Revision as of 07:31, 15 October 2006 by Andreasen (talk | contribs) (Linked to vphysics.)
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Entity Description

A brush entity that's considered solid to vphysics.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs