This article relates to the game "Counter-Strike 2". Click here for more information.
This article relates to the software/tool "Counter-Strike 2 Workshop Tools". Click here for more information.
This article's documentation is for Source 2. Click here for more information.

System Requirements

From Valve Developer Community
< Counter-Strike 2 Workshop Tools
Revision as of 01:30, 18 September 2025 by THE OWL (talk | contribs) (Undo revision 488864 by THE OWL (talk))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

English (en)Translate (Translate)

Below are the system requirements for comfortable work with Counter-Strike 2 Workshop Tools.

Game

See Counter-Strike 2 System Requirements.

Hammer

Hammer now leverages GPU-Accelerated raytracing to both preview and bake lighting for Counter-Strike 2 maps, drastically speeding up compile times, even on lower-end hardware. As such, a GPU capable of raytracing is now required for Hammer to be fully functional.

Note.pngNote:-lightmapcpu was removed with the Armory update; CPU compiling is now completely unavailable.
Minimum Recommended
System memory (RAM) 16 GB 32 GB
Video card (GPU)
  • Nvidia GeForce RTX 2060 (or Quadro/Titan equivalent)
Note.pngNote:Although some GTX 10 and 16 cards do support GPU-Accelerated raytracing, Hammer doesn't support GPU-Accelerated raytracing because of a lack of RT cores.
  • AMD Radeon 6600 XT (or other RDNA 2 cards)
  • Intel Arc series (tested on Battlemage)
  • Nvidia GeForce RTX 2080 Ti+ (or Quadro/Titan equivalent)
  • AMD Radeon 6800 XT+ (or other RDNA 2 cards)
  • Intel Arc series (tested on Battlemage only as of Jan 5th, 2025.)

Other tools

It seems that even a toaster works perfectly with them.