Stairs(Portal 2)
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There is a model called props_ingame/arm_8panel.mdl
with an attachment named panel_attach_0X (where X goes from 1 to 4), you need to attach func_brush entities to these attachments, you also better use func_door because panels have no collision and to make walking better like in regular stairs (you also need an area below it).
You can also make a composition out of singular panel models to make unusual stair formations.
Todo: This is garbage. Please make it into a viable page (mention the 

instances/p2_editor/stair.vmf
instance).