This article's documentation is for anything that uses the Source engine. Click here for more information.

$internalname

From Valve Developer Community
Revision as of 08:17, 6 August 2025 by Robotboy655 (talk | contribs) (create stub for this command.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
English (en)Translate (Translate)

$internalname is a QC command available in all Source Source games since Counter-Strike: Global Offensive Counter-Strike: Global Offensive. It allows overriding internal name of the model that is written into the .mdl file. Affects Animblock name as well. (for .ANI files)

Appears to override $modelname. Unknown purpose.

Syntax

$internalname "path/nameHere.mdl"