$declareanimation
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$declareanimation
is a QC command available in all Source games.. It forward declares an animation. This useful when you want to use an animation in a sequence, but the data for it won't be loaded until a later external .mdl file (see $includemodel).
$declareanimation
makes a empty animation entry so that the local sequence can reference something, and at run time these references are overwritten with the actual animation index.


Syntax
$declareanimation <name>