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point_clientui_world_panel

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Revision as of 04:12, 14 June 2025 by Bjornkrage (talk | contribs) (Created page with "{{this is a|point entity|name=point_clientui_world_panel|game=Half-Life: Alyx|engine=Source 2}} ==Entity description== Creates a Panorama-type panel that can be used to display videos in-game ==Notes== In mods/custom maps, all files used in panorama must be placed in the following folder structure: <br> ''Half-Life Alyx/game/hlvr_addons/<mod name>/panorama/videos/<name of file>.webm'' <br> '''NOTE:''' as opposed to text-files, video-files are not compiled as part o...")
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point_clientui_world_panel is a point entity available in Half-Life: Alyx Half-Life: Alyx.

Entity description

Creates a Panorama-type panel that can be used to display videos in-game

Notes

In mods/custom maps, all files used in panorama must be placed in the following folder structure:
Half-Life Alyx/game/hlvr_addons/<mod name>/panorama/videos/<name of file>.webm
NOTE: as opposed to text-files, video-files are not compiled as part of the map build, rather they are played directly from the source. Due to this, movies should be saved in the directory Half-Life Alyx/game-folder, rather than the Half-Life Alyx/content-folder, which contains uncompiled files.
From here on out, files can then be accessed in the object by referring to file://{resources}/layout/custom_game/<name of file>.webm as the "Source Movie"-variable
NOTE: filenames must all be in lowercase, as uppercase letters will not be recognized by the object