npc_grenade_frag
		
		
		
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| CGrenadeFrag | 
npc_grenade_frag  is a   model entity  available in 
 Half-Life 2 series. It is the about-to-explode version of weapon_frag created when thrown.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- SetTimer <float>
 - This input makes the grenade live, and specifies how many seconds before it explodes.