item_ammopack_small
		
		
		
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|  Class hierarchy | 
|---|
| CAmmoPackSmall | 
|  entity_ammopack.cpp | 
item_ammopack_small  is a   model entity  available in  Team Fortress 2. 
Small sized ammunition pack (contains 20.5% ammo).
 Team Fortress 2. 
Small sized ammunition pack (contains 20.5% ammo).
Keywords
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Auto-Materialize (automaterialize) <boolean>
- Whether the pickup will automatically re-materialize after 10 seconds.
- Model (powerup_model) <string>
- Changes the model to something other than the default.
TeamNum:
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with theEnableinput).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
- Toggle
- Toggles the enabled/disabled status of the entity.
Outputs
- OnPlayerTouch !FGD
- Sent when the entity is picked up by a player.
























