func_team_wall
Jump to navigation
Jump to search
func_team_wall
is a brush entity available in Dino D-Day.
Keyvaules
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Team to block (ClipTeamNumber) <integer choices>
- 2 - Allies
- 3 - Axis
- Start Enabled (StartEnabled) <boolean>
- Spawn this entity in the Enabled state. By default, this entity spawns disabled.
Flags
GameModeTypeDeclaration:
- Deathmatch : [65536]
- King of the Hill : [131072]
- Objective : [262144]
- Capture Points : [524288]
- Survival : [1048576]
Inputs
EnableDisable:
- Enable / Disable
- Enable or disable this entity's collision.