func_team_wall

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func_team_wall is a brush entity available in Dino D-Day Dino D-Day.

Keyvaules

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Team to block (ClipTeamNumber) <integer choices>
2 - Allies
3 - Axis
Start Enabled (StartEnabled) <boolean>
Spawn this entity in the Enabled state. By default, this entity spawns disabled.

Flags

GameModeTypeDeclaration:

Deathmatch : [65536]
King of the Hill : [131072]
Objective : [262144]
Capture Points : [524288]
Survival : [1048576]

Inputs

EnableDisable:

Enable / Disable
Enable or disable this entity's collision.