ent_keyvalue
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ent_keyvalue
is a console command available in all Source games. It can change chosen entity's keyvalues.
Syntax: ent_keyvalue <entity id> <key> <value> [<key> <value>...]
- if <entity id> is
""
or!picker
the picker entity will be used - if <entity id> is
!self
/!activator
/!caller
the player that issued the command (works in multiplayer?[confirm]) - if <entity id> is hammer id then the entity will be searched by hammer id

<value>
make sure to enclose the value in quotes.Example
ent_keyvalue 848668 message "This is game_text's message keyvalue"

Example of adding outputs to the command issuer
ent_keyvalue !self OnUser1 !self,Kill,,5,-1 OnUser2 "game_text,AddOutput,message changing a message of game_text"
. (difference from AddOutput syntax is needing to use symbol ,
instead of :
)