handle_test / handle_dummy
		
		
		
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|  Class hierarchy | 
|---|
| CHandleTest | 
|  test_ehandle.cpp | 
|  Class hierarchy | 
|---|
| CHandleDummy | 
|  test_ehandle.cpp | 

handle_test and handle_dummy  are   entities  available in all  Source games. Both was created to test regarding the networking of entities.
 Source games. Both was created to test regarding the networking of entities.
Developers comment in test_ehandle.cpp:
In this test, the server makes an entity (call it A) that has an EHANDLE to another entity (call it B). Intitially, A is sent to the client but B is not. Later, the server decides to send B to the client too. At that point, without resending A's EHANDLE, the client's EHANDLE should access B.
A means handle_test, B means handle_dummy.
Console commands
| Cvar/Command | Parameters or default value | Descriptor | Effect | 
|---|---|---|---|
| Test_EHandle | void | This command runs the test. Running this command again will transmit the second entity. | 
























