CBaseMultiplayerPlayer

From Valve Developer Community
Revision as of 06:43, 28 November 2024 by Breakin' Benny (talk | contribs)
Jump to navigation Jump to search

CBaseMultiplayerPlayer is a stock C++ class that supports response rules and achievements, regulates when the player can talk to others, and limits the rate at which he can execute sensitive rate-limited commands. It does not handle any networking features (prediction, lag compensation, etc).

Since it mentions "escorting the train", it is likely that the class was written for use in Team Fortress 2.