env_pinch
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env_pinch
is a point entity available in Black Mesa. This entity creates pinch with scaling effect, the pinch is sprite with refraction that uses effects/strider_pinch_dudv texture.
Represented by class CEnv_Pinch
.


Keyvalues
- Life Time (timer) <float>
- Amount of time before Finish input after Start input.
- Start Size (startsize) <float>
- Start size.
- End Size (endsize) <float>
- End size.
Flags
- Remove after pinch fx is finished : [65536]
- If this flag is unchecked - this entity will not be removed after Finish input.
Inputs
- Start <void>
- Start the pinch effect.

- Stop <void>
- Stop Life Time and make the pinch effect infinite.
- Finish <void> !FGD
- Finish the pinch effect and fire OnFinish output (also removes entity if the flag is checked).
Outputs
- OnFinish
- Fires when pinch effect is finished.