This article relates to the game "Postal III". Click here for more information.

p3_prop_cloth

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Revision as of 06:57, 1 September 2024 by Kr0tchet (talk | contribs) (Creating the page for this entity. I can't properly test them since the game just report it as unknown entity (i will try to reinstall the game see if its fix this issues or not).)
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p3_prop_cloth is a point entity available in Postal III Postal III. This entity is used to add cloth models that utilizes the Nvidia PhysX physics engine.

Currently it only works on models located in models\cloth folder.

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Model (model) <string>
The model this entity should appear as.
Attach To World (autoanchor) <integer>
Attach to world.