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physics_npc_solver

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Revision as of 08:18, 7 August 2024 by MyGamepedia (talk | contribs) (Created page with "{{ent not in fgd|nolink=1}} {{CD|CPhysicsNPCSolver|file1=physics_npc_solver.cpp}} {{this is a|point entity|name=physics_npc_solver}} It's an entity used to keep physics object...")
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CPhysicsNPCSolver
CLogicalEntity
CServerOnlyEntity
CBaseEntity
C++ physics_npc_solver.cpp

physics_npc_solver is a point entity available in all Source Source games. It's an entity used to keep physics objects and NPC's from looking weird when they touch. This is what causes physics objects to fall off an NPC's head.

Note.pngNote:Always appears at 0 0 0 position.