ENT

From Valve Developer Community
Revision as of 19:06, 20 June 2024 by SirYodaJedi (talk | contribs) (Not a common sight, but not difficult to implement)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

ENT is a plain text file format which represents the contents of the entity lump of a compiled BSP. It is identical to the lump, only lacking the lump header.

Valve engines do not natively support loading ENT files automatically, but they can be parsed via game DLL code. Day of Defeat: Source Day of Defeat: Source does this to allow func_team_wall entities (and no other entity) to be loaded this way.