Dod bomb target
		
		
		
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Entity Description
This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.
Keyvalues
- targetname
 
- <string> Name given to the entity
 
- bombing_team
 
- <choices> The team that will be placing a bom at this point
 
Value Description 1 Both 2 Allies 3 Axis 
- target_control_point
 
- <string> Control point which the entity captures, or helps capture, when detonated
 
- StartDisabled
 
- <choices> Weather or not the entity starts disabled
 
Value Description 0 No 1 Yes 
- angles
 
- <integer> the angle at which the entity is seen (Pitch Yaw Roll)
 
Inputs
- Enable
 
- Enables the entity
 
- Disable
 
- Disables the entity
 
Outputs
- OnBombExploded
 
- Sent when the bomb explodes
 
- OnBombPlanted
 
- Sent when a bomb is planted
 
- OnBombDefused
 
- Sent when a bomb is defused
 
- OnKillPlanter
 
- Sent when a player who is planting a bomb dies 
Note:May not work 
- OnKillDefuser
 
- Sent when a player who is defusing a bomb dies 
Note:May not work