Creating an activity
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The first step to creating an activity for your NPC is to create a name for it and add it to the enum. Here's an example name for a activity: ACT_COMBINE_BUGBAIT.
Once the activity is added to the enum, you must use the DECLARE_ACTIVITY macro in the AI_BEGIN_CUSTOM_NPC section.
Here's an example of the DECLARE_ACTIVITY code:
DECLARE_ACTIVITY( ACT_COMBINE_BUGBAIT )
