Defining the NPC
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To start your NPC, you must create a definition for it first.
Copy the file src\dlls\hl2_dll\monster_dummy.cpp
to a file related to the classname.
Example: src\dlls\hl2_dll\npc_Barney.cpp
Once you have created the new file, you should remove the enums at the top as well as the references to them in InitCustomSchedules
.