baseprojectile

From Valve Developer Community
Revision as of 09:16, 7 January 2024 by WisdomBot (talk | contribs) (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
Jump to navigation Jump to search
English (en)Translate (Translate)
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

baseprojectile is an e0 available in Half-Life 2 series Half-Life 2 series. It is a base class for sprite-based projectiles. It seems to have never been used for anything in Half-Life 2.

This entity should not be confused with CBaseProjectile, which is tied to proj_base.

C++ In code, it is represented by theCBaseSpriteProjectileclass, defined in thecbasespriteprojectile.cppfile.