Vindictus

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Revision as of 05:10, 21 September 2023 by Kr0tchet (talk | contribs) (Fixing grammar and add lot of other stuff, and new info.)
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Vindictus (also known as Mabinogi Heroes in Asia) (2010) is a massively multiplayer online role-playing game (MMORPG) developed by devCAT and created using the Source Engine.

Vindictus Logo.jpg

Vindictus runs on a modified version of Source 2006 Source 2006 engine.[confirm] The game also support Direct3D 11 rendering with an update.


Features

Additional shaders added to .VMT

The new shader types added in vindictus consist of: Heroes_pbs, Heroes_faceskin, Heroes_armour,
Todo: Find proper documentation of these shaders.

Increased engine limits

More brushes and entities can be used within a single level allowing for larger and more detailed levels.

Additional entities for hammer.

Many entities were added, such as: env_effect_executor, npc_camera, simple_rope_fast.
Todo: make a list of all new entity types.

.hfs format file compression.

The games files are compressed via the proprietary .hfs format instead of .vpk. Possibly to prevent cheating or having it's game files being leaked.
Note.pngNote:It is borderline impossible to get into the files of this game because of this format, unless specific software is made/updated.

Gallery

Todo: Add additional images.

External links